Heather Clayton Staker
Using Games to Support Children Socially and Emotionally
Today's class is on using games to improve children's well-being. You'll hear evidence for why students need social and emotional intensive care right now. Then you'll listen to examples of teachers who are using games to connect together their community. You'll also hear an example of using games to reduce anxiety at home.
Featured in This Class
The Impact of Social Isolation and Loneliness on the Mental Health of Children and Adolescents in the Context of COVID-19 (Publication: Rapid Systemic Review)
How to create higher performing, happier classrooms in seven moves: A playbook for teachers (Publication: Christensen Institute)
Leadership Lesson – With People Slow is Fast and Fast is Slow (Video: FranklinCovey)
Morning Meetings: Building Community in the Classroom (Video: Edutopia/Highlander Charter School)
Acton Academy Albuquerque Lip Dub 2020 (Video: Acton Academy Albuquerque)
Our New Student Experience, Fun with Friends (Video: Ready to Blend)
Apply Your Learning
Make a copy of the Team-building Activities Plan. Use it to select and schedule games for your own class or home.
Podcast Version of This Class
To listen to this class, subscribe to the Ready to Blend podcast. Go to Episode 28: Using Games to Support Children Socially and Emotionally.
RSVP for the Rebooting School Seminar
Earn a Bloomboard Micro-endorsement by completing Ready to Blend's Foundations for Blended Learning Micro-credentials